using System.Collections;
using System.Collections.Generic;
using UnityEngine;

/// <summary>滑动方向</summary>
public enum SlideDirection
{
    LEFT,
    RIGHT,
    UP,
    DOWN
}

/// <summary>交换状态</summary>
public enum ExchangeState
{
    NONE,
    START,
    EXCHANGE,
    EXCHANGE_BACK,
    END
}